Ura's WeaponMod for Contract Jack

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Ura's WeaponMod for Contract Jack

Post by Spawn » Sat Mar 25, 2006 12:03 pm

I think more people should know about this :thumb:

Ura is making a lot of new weapons for CJ these day,
and the result is very impressive!

(Click the images to make'em larger)

Lightsaber:

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Sword, Golden .357, Micro Uzi & AK47 with scope:

And the latest addition: The exploding kitty from nolf2

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To find more information about this mod, visit Ura's website

Keep up the good work :thumb:
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Post by 007 KeKs » Sat Mar 25, 2006 1:53 pm

Finally! :grin: Very fine mod, just to recommend!!

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Post by URA » Sat Mar 25, 2006 8:28 pm

Wow, front page news :banana:
Thanks Spawn :thumb:

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Post by Spawn » Sat Mar 25, 2006 10:45 pm

Anytime man :D

It's awesome stuff you got there :thumb:
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Post by NOLF2 Player » Sun Jun 11, 2006 6:01 am

WOW this is so cool but I sadly dont have CJ :-(. IS there any way that you could make 1 of these mods for Nolf2 PLZ cuz my Son is a big fan of starwars. :-)


P.S. I really liked the guns 2. it must have took u a while to make all of them.! :yourock:
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Post by sonic goo » Sun Jun 11, 2006 1:20 pm

If you like weapon mods, you should have a look at Neo Bahamut's mods for NOLF2. :)
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Post by NOLF2 Player » Wed Jun 14, 2006 12:02 am

Can someone tell me how I can make my own mods like how to change the weapons into lightsabers, putting scopes on weapons, and ho to change the color or the weapons? If u can, U would make me and my son veary happy THX! :-) :thumb: :yourock:
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Post by Spawn » Sun Jun 18, 2006 12:26 pm

Making a new weapon requires a new weaponmodel, which is a lot of work, and
you'll most likely need a software like maya/3dsm or similar.
However.. changing skins, adding ammo, scopes etc can be done in the attributes
you'll find them when you install the tools and unpack the resource

weapons.txt i think

I had a lot of fun with a modified shotgun once,
added scope and poisenous ammo :P

But porting this stuff is more difficult than porting maps, since it is a mod..
I'd recommend buying CJ and check it out :thumb:
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Post by SAssER » Sun Jun 18, 2006 5:46 pm

Eey this shotgun looks so cool - realese the mod!! ;) :thumb:

And yeah, NOLF2Player, you are right.. It would be so much fun playing with a lightsaber in NOLF2 (I do not have CJ either :( ) :grin:
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Post by Spawn » Sun Jun 18, 2006 9:18 pm

A little riddle.. :P

what looks like 2 cds, has a jack on the cover
and costs less than a good burger?
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Post by Belladonna » Mon Jun 19, 2006 5:39 am

NeoBahamut has made a bunch of mods for NOLF2, Nolf2Player. He's working on a plasma katana at the moment. Spawn, is he a member here? Yeah, I know, I could look, too lazy. :P

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Post by SAssER » Mon Jun 19, 2006 2:59 pm

The riddle is a bit too hard for me ;) :grin:

I saw a NOLF2 DM server yesterday named something like "URA's server"
and the mod was called "weapons" :banana:
So there is hope I guess? :thumb:
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Post by URA » Mon Jun 19, 2006 10:32 pm

Hahahaha, yes, and it's mine, all mine :beer:

OK, yes I'm working on importing some of my weapons into NOLF2 (Beretta > .357, Tommygun > P90, Sterling > Micro Uzi), the Light Sabers... well... thay work but thay don't always play there FxED ImpactFX like in CJ :headbang:
There are some things that need to be fixed/tweak before I release it. But if you can't wait, solve Spawn's riddle ;)

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Post by NOLF2 Player » Mon Jun 19, 2006 10:53 pm

Hey can I get the weapons mod for NOLF2 so that I can join the server
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Post by SAssER » Tue Jun 20, 2006 4:05 pm

lol URA just told you:
"There are some things that need to be fixed/tweak before I release it" so just wait for it to become public, NOLF2Player B)
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