This game finally lowered in price to a point where I was willing to pay for it. As you may have guessed I already am taking it apart.
Path Of Neo
I don't think there will be a lot of calls for a skinning tool for this game in fact I've only had one. I made a Perl script to extract the textures from Enter the Matrix but never made a way to replace them, nobody asked but I put both the extractor and inserter in this tool for Path of Neo.
It's painfull to skin. There are a bunch of textures for each character skin with multiple textures just for the face.
This is just one model of Neo out of many
Neo_Hand2.tga
NeoPants_2ID_NM.tga
NeoPantss2ID_CM.tga
NeoPants_1ID_NM.tga
NeoPants_1ID_CM.tga
eye_brown.tga
eye_specular.tga
teeth_NM.tga
teeth_CM.tga
NeoHairPieces01.tga
NeoBoot_01_NM.tga
NeoBoot_01_CM.tga
NeoShirtFront_01.tga
NeoHeadFace01_NM.tga
NeoHead2_Front_CM.tga
NeoHead3_Back_NM.tga
NeoHead2_Back_CM.tga
NeoHeadTop_NM.tga
NeoHeadTop_CM.tga
NeoHead3_Neck_NM.tga
NeoHead2_Neck_CM.tga
Neo_Trench_Top01_NM.tga
Neo_Trench_Top01_CM.tga
Neo_Trench_SleeveL01_NM.tga
Neo_Trench_SleeveL01_CM.tga
Neo_Trench_Bottem01_NM.tga
Neo_Trench_Bottem01_CM.tga
Neo_JacketInside.tga
Webbing01_NM.tga
Webbing01_CM.tga
Shades04.tga
AI_GlassEnvironment.tga
Matrix: Path of Neo
- SparedLife
- Pegasus Modteam
- Posts: 229
- Joined: Wed Apr 06, 2005 8:30 pm
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