Search found 686 matches

by Spawn
Mon Dec 31, 2018 7:55 pm
Forum: Aliens vs Predator 2
Topic: Modmaker's Adding Sound tutorial
Replies: 0
Views: 1086

Modmaker's Adding Sound tutorial

Adding Sound FX [*] Ambient Sound [*] Events [*] Music accents Adding the bells and whistles. Literally. You can easily add sound objects to your level to increase the interest and interaction in your level. Nothing strikes the fear into the hearts of players like metal scraping on a grate and the ...
by Spawn
Mon Dec 31, 2018 7:14 pm
Forum: Aliens vs Predator 2
Topic: Modmaker's adding pickups tutorial
Replies: 0
Views: 1141

Modmaker's adding pickups tutorial

Pickups [*] Weapons [*] AmmoBoxes [*] Health and Armor FPS need pickups, they help move the game forward. Think back to DOOM and the feeling of dread, as you searched for that next pickup, always worried if you could find it, and put it to use. Never enough. Half Life managed to find that precariou...
by Spawn
Mon Dec 31, 2018 7:09 pm
Forum: Aliens vs Predator 2
Topic: Modmaker's doors tutorial
Replies: 0
Views: 1243

Modmaker's doors tutorial

Door Types: [*] sliding [*] hinged [*] rotating [*] breakable [*] elevator/lift The door object is the single most versatile element in game design. Beyond your basic door, the door object is also used for elevators and lifts, switches, levers, interactive events. If you want to create a dynamic env...
by Spawn
Mon Dec 31, 2018 4:24 pm
Forum: Aliens vs Predator 2
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1316

Character Butes Quickie

From Gamespy-archives.quaddicted.com Written by:TimmyG August 16, 2002 Character Butes Quickie Character butes are used to finish up a model for insertion into the engine. Of course, if you miss this step, you won't be able to fully use your model, add new models, or custom some of the aspects of yo...
by Spawn
Mon Dec 31, 2018 4:24 pm
Forum: Nolf1 Editing
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1550

Character Butes Quickie

From Gamespy-archives.quaddicted.com Written by:TimmyG August 16, 2002 Character Butes Quickie Character butes are used to finish up a model for insertion into the engine. Of course, if you miss this step, you won't be able to fully use your model, add new models, or custom some of the aspects of yo...
by Spawn
Mon Dec 31, 2018 4:13 pm
Forum: Aliens vs Predator 2
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1316

Model Butes Overview

From Gamespy-archives.quaddicted.com Written by:TimmyG August 19, 2002 Model Butes Overview Model butes are primarily used for hit-tracking (just make sure you read the butes file before editing!), but they help in identifying what part of the body on the skeleton gets what animation when hit, as we...
by Spawn
Mon Dec 31, 2018 4:13 pm
Forum: Nolf1 Editing
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1550

Model Butes Overview

From Gamespy-archives.quaddicted.com Written by:TimmyG August 19, 2002 Model Butes Overview Model butes are primarily used for hit-tracking (just make sure you read the butes file before editing!), but they help in identifying what part of the body on the skeleton gets what animation when hit, as we...
by Spawn
Mon Dec 31, 2018 4:02 pm
Forum: Aliens vs Predator 2
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1316

How to Get Models to Work in the Talon Engine

From Gamespy-archives.quaddicted.com Written by:TimmyG August 22, 2002 How to Get Models to Work in the Talon Engine How to get models to work in the Talon engine? Here's how! 1) Create the Model in 3DsMax It wouldn't matter if you wanted to use multiple nodes, or single mesh. I worked both in, and ...
by Spawn
Mon Dec 31, 2018 4:02 pm
Forum: Nolf1 Editing
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1550

How to Get Models to Work in the Talon Engine

From Gamespy-archives.quaddicted.com Written by:TimmyG August 22, 2002 How to Get Models to Work in the Talon Engine How to get models to work in the Talon engine? Here's how! 1) Create the Model in 3DsMax It wouldn't matter if you wanted to use multiple nodes, or single mesh. I worked both in, and ...
by Spawn
Mon Dec 31, 2018 3:38 pm
Forum: Aliens vs Predator 2
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1316

TimmyG's Model Creation Overview

Got hooked browsing the webarchives and thought I'd save this info :) From Gamespy-archives.quaddicted.com Written by:TimmyG November 05, 2002 The same method should be fully compatible with Nolf1 Model Creation Overview https://www.spawnsite.net/pics/avp2/Timmyg_model_creation_overview-filer/image0...
by Spawn
Mon Dec 31, 2018 3:38 pm
Forum: Nolf1 Editing
Topic: TimmyG's Model Creation Overview
Replies: 3
Views: 1550

TimmyG's Model Creation Overview

Got hooked browsing the webarchives and thought I'd save this info :) From Gamespy-archives.quaddicted.com Written by:TimmyG November 05, 2002 The same method should be fully compatible with Nolf1 Model Creation Overview https://www.spawnsite.net/pics/avp2/Timmyg_model_creation_overview-filer/image0...
by Spawn
Mon Dec 31, 2018 3:04 pm
Forum: Nolf1 Editing
Topic: Nolf1 Docs
Replies: 2
Views: 1462

Re: Nolf1 Docs

Advanced Processor Use The Processor ( Processor.EXE ) is a separate executable from DEdit itself that is used to pre-process your level. Pre-processing a level is a great deal like compiling code. You take the human-readable version you constructed and turn it into a machine-friendly and heavily o...
by Spawn
Mon Dec 31, 2018 3:03 pm
Forum: Nolf1 Editing
Topic: Nolf1 Docs
Replies: 2
Views: 1462

Re: Nolf1 Docs

Brush Power Tools Even with DEdit’s primitives and its vertex-by-vertex brush layout tool, you still can’t create all of the brushes you want in a single step. DEdit has four main tools for changing the actual shape of a brush: Hollowing, Carving, Splitting and Geometry Mode Using hollowing, you ca...
by Spawn
Mon Dec 31, 2018 3:02 pm
Forum: Nolf1 Editing
Topic: Nolf1 Docs
Replies: 2
Views: 1462

Nolf1 Docs

Nolf1 Docs Welcome to the DEdit overview and tutorial. DEdit is the tool created by the LithTech team that enabled the NOLF Level Designers and Artists to create the geometry and gameplay you experienced in No One Lives Forever (NOLF). DEdit allows you to build the ground, sky, walls, ceilings and ...
by Spawn
Sat Dec 22, 2018 4:34 pm
Forum: Nolf2 & C.J Editing
Topic: Spydave's Lightrayes Tutorial
Replies: 0
Views: 1337

Spydave's Lightrayes Tutorial

In this tutorial we want to create rays of light coming from a window. I've made a small room with a window which we will soon have rays of light coming from. https://www.spawnsite.net/pics/spydave/lightraye/image001.jpg You will need to build brushes coming from the window that will serve as your l...