Search found 797 matches

by Spawn
Fri Oct 15, 2004 1:11 am
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

There's no reason to be sorry about anything Coty, the information you've learned us is worth it's weigh in gold! I've started my conversion of the garden map now, it looks better now than the first time I tried, I still have to pagedown a lot of brushes to get rid of graphic errors though.. but it'...
by Spawn
Fri Oct 15, 2004 1:02 am
Forum: RULES!
Topic: Image sizes
Replies: 0
Views: 2626

Image sizes

Please make sure that the pictures are resized to to max 800px width.. they don't fit in the forum if they are bigger than that... So I'm not saying this to be mean or anyting.. here's a link to a free image resizer made by mircosoft: Microsoft Image Resizer download Download and install this and al...
by Spawn
Thu Oct 14, 2004 9:55 pm
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

oops! forgot to tell.. I copied the rez files into the purge directory :D
by Spawn
Thu Oct 14, 2004 9:24 pm
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

I'm using the purge demo and was able to open the project as a success when I used this custom bat file to unpack.. rem ---------------------------- rem Unrez the Purge Jyhad Resource Files rem ---------------------------- lithrez xv ..\PURGE.REZ ..\Purge lithrez xv ..\PURGEBUTES.REZ ..\Purge lithre...
by Spawn
Wed Oct 13, 2004 4:33 pm
Forum: NO ONE LIVES FOREVER 2
Topic: Funny Screenshots
Replies: 18
Views: 12572

Does the rank: new members sound better? The rank stays for 11 more post, and I can't use custom ranks on one member.. (Hope you don't want to shoot a rocket at me right now) :D

Image
by Spawn
Wed Oct 13, 2004 12:02 am
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

So that explains the wierd looking brushes in the imported map!

I'll give this a try, and let you know how it goes :thumb:
by Spawn
Tue Oct 12, 2004 6:56 pm
Forum: Contract J.A.C.K
Topic: More Multiplayer maps?
Replies: 46
Views: 24816

Belladonna wrote: Okay, okay, so I got a little behind on things. Bella bad. :sorry:
Nah! you're not bad.. Just had to tease you a little :P
by Spawn
Tue Oct 12, 2004 3:06 pm
Forum: GENERAL TALK
Topic: New look!
Replies: 19
Views: 11204

hehe.. I had to find something temperary , I'm making custom buttons too:) <!--QuoteBegin-eliteone+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td> QUOTE (eliteone)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yup looks good (ahhhh to have time to tweak...
by Spawn
Tue Oct 12, 2004 2:59 pm
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

Yes! I got it now!

Thanks for the help.. I really appreciate it :D
by Spawn
Mon Oct 11, 2004 9:57 pm
Forum: GENERAL TALK
Topic: General talk!
Replies: 22
Views: 12869

That's just because it's over 30 days since the last post was added!
I just adjusted the settings on all the forums to display all the posts from the beginning! So everything should be there now :D
by Spawn
Mon Oct 11, 2004 8:46 pm
Forum: GENERAL TALK
Topic: New look!
Replies: 19
Views: 11204

I really appreciate when people tell me about those things, that will help me to improve errors.. So please let me know if there are more of them :thumb:
I'm still working on the forum buttons, so the ones that you see now are for temperary use only :)
by Spawn
Mon Oct 11, 2004 8:42 pm
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

Thank you so much! I'll download this right away, and give it a try! I'll try the the game too of course :thumb: I though that I had to rebuild the whole map to make it work in Nolf1 I guess Sauron will be happy soon :D >Edited one more question... I open the nolf.dep file as my project? I just wond...
by Spawn
Mon Oct 11, 2004 4:46 pm
Forum: GENERAL TALK
Topic: New look!
Replies: 19
Views: 11204

The table had no background color.. this is fixed now :thumb:

Thanks for noticing Extro!
by Spawn
Mon Oct 11, 2004 9:14 am
Forum: GENERAL TALK
Topic: New look!
Replies: 19
Views: 11204

I think I agree with Coty on that one!

The text inputbox is changed too now :thumb:
by Spawn
Mon Oct 11, 2004 8:33 am
Forum: Nolf1 Editing
Topic: Converting Maps
Replies: 31
Views: 19307

Converting Maps

I've been doing some attempts to convert my garden.lta file into a ED file lately.. I tried to export it as a object and then import it again, but it didn't work very well. Do any of you have a suggestion about how this can be done? edit: Lithtech tools 2.2 had a version of Dedit that supports both ...